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Octane render r23
Octane render r23




Increase RAM for OOC and It should not exceed physical RAM amount.

octane render r23

Try to use Octane texture nodes rather than using C4D texture/shaders.Īlternatively, use V4 and Out-of-core(OOC) function. Also try to optimize your scene for polygon count, even use smaller images. Be aware of some generator objects will have different triangle count in Picture Viewer than Live Viewer. Insufficient power output would cause instability issuesĤ- Check the free amount of GPU's VRAM and system's RAM while working. Overclocking would cause instability issuesģ- Check PSU. Make a clean install while doing this to be sure previous files completely removed.Ģ- Check GPU frequency. If you have stability issues try different drivers, some of them could cause instability issues.

  • Fixed an issue causing a freeze when disabling RTX while tone-mapping was happening.ġ- Use NVIDIA STUDIO drivers, not Game Ready versions.
  • Fixed broken rotation for 2D transforms.
  • Fixed universal camera diopter rotation to be interpreted as degrees instead of 0-1.
  • Fixed issue with scenes with render layers and alpha channel enabled causing incorrect denoiser output.
  • Fixed SSS pass which was causing a difference between the main pass and the denoiser output passes.
  • Fixed issue causing some textures to be interpreted differently when using out-of-core.
  • fix for "cycle" parameter with C4D gradient under OSL mode

    octane render r23

    Fix: wrong direction for Octane lights when "use primitives=ON" with other shapes else of "sphere" and "rectangle"

    octane render r23

    It's mostly for avoiding the activation warning dialog with batch rendering Added silentmode activation for commandline.exe and -nogui parameters.

    octane render r23

    Fix: removed the Curvature node from list because that was wrongly added Fix: functionless "Include object node" parameter of DIRT node Fix: accept the disabling effectors in scatter object and small update for drawing performance This is the matching Standalone: OctaneRender™ 2020.2.5. Kepler cards with compute model lower than 3.5 are just supported on macOS.įor CORE improvements please check the following Standalone link. This version supports the new NVIDIA Ampere architecture on Windows and Linux. No driver updates are required for macOS 10.13 (CUDA). Make sure to use a NVIDIA Studio driver with version at least 456.38 on Windows. This is the latest stable build based on stable 2020.2.5 SDK.






    Octane render r23